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Trapped is a third person zombie survival game created in Unreal engine.

Kill zombies, Get money, buy guns, upgrade your guns.

There are several types of zombies the usual canon fodder zombie,The faster stronger zombie, and the slow but powerful hulk who spawn fodder on death.

My Experience

When I started creating this game I had little experience with Unreal blueprinting. This project allowed me to get more experience with it and it allowed me to learn more about development in Unreal engine.


Tools Used

  • Unreal Engine

  • Mixamo

Language used

  • Unreal Blueprinting

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